KLab Inc. Revises FY2026 Forecast on New Game Momentum
KLab Inc. (TSE:3656) has disclosed full-year earnings guidance for the fiscal year ending December 2026, projecting revenue of JPY 17.0bn and operating profit of JPY 1.00bn, after previously withholding forecasts due to uncertainty.
| Item | Before | After | Change |
|---|---|---|---|
| Revenue | — | JPY 17.0bn | — |
| Operating Profit | — | JPY 1.00bn | — |
| Ordinary Income | — | — | — |
| Net Profit | — | — | — |
| EPS | — | — | — |
The company cited improved visibility following first-quarter results and the April 21 launch of Dragon Quest Smash Grow, which achieved strong sales rankings and is expected to contribute meaningfully from the second quarter onward. Captain Tsubasa Tatakae Dream Team continues to underpin performance, though legacy titles show declining trends. KLab also plans to release My Hero Academia UNITED SURVIVAL during 2026, anticipating additional earnings contribution. The GPU AI cloud business remains weak but is forecast to exceed prior-year sales.
The guidance signals a return to operating profitability driven by new game releases, marking a recovery in the core gaming segment. However, ordinary income (keijo rieki) and net profit remain undisclosed due to valuation uncertainty surrounding the company’s bitcoin holdings, limiting visibility into bottom-line performance. International investors should note that ordinary income—a Japan-specific metric combining operating profit with non-operating items—differs materially from operating profit and may be significantly affected by cryptocurrency revaluation swings.
Source: Original filing (TDnet) | 日本語版
This article is for informational purposes only and does not constitute investment advice. Always verify against the original filing.