GameWith Q3 Analysis: Guidance Points to Accelerating Growth in FY2026
GameWith (株式会社GameWith), a leading operator of Japan’s largest smartphone game strategy website, reported strong Q3 results for the fiscal year ending May 2026, driven by robust performance in its e-sports and entertainment segment. Revenue rose 24.0% year-over-year (YoY) to JPY 3.13bn, while operating profit turned positive at JPY 188M, marking a significant turnaround from a loss in the same period last year.
Key Numbers
| Metric | Q3 FY2026 (JPY) | Q3 FY2025 (JPY) | YoY Change |
|---|---|---|---|
| Revenue | 3,133M | 2,526M | +24.0% |
| Operating Profit | 188M | -217M | N/A |
| Ordinary Income | 202M | -219M | N/A |
| Net Profit | 144M | -249M | N/A |
| Operating Margin | 6.0% | N/A | N/A |
| Equity Ratio | 78.6% | 79.9% | N/A |
Business Overview
GameWith operates a diversified portfolio of businesses, including media, e-sports and entertainment, and ISP services. The company is positioned as a key player in Japan’s growing e-sports industry, with a focus on creating engaging content and fostering competitive gaming environments.
Analysis
The 24.0% YoY revenue increase highlights the company’s strong growth trajectory, particularly in its e-sports and entertainment segment, which saw a remarkable 64.5% rise in revenue. This growth is attributed to increased prize money from high-profile tournaments and successful brand partnerships, underscoring the segment’s potential as a sustainable revenue driver.
The operating margin of 6.0% aligns with industry standards, suggesting a healthy and balanced business model. The transition from an operating loss to a profit in Q3 reflects improved cost management and enhanced profitability, which is a positive sign for the company’s long-term financial health.
The company has also restructured its segments into three distinct areas: media, e-sports and entertainment, and ISP. This move aims to clarify its business structure and improve transparency in performance tracking, which is expected to aid in strategic planning and performance management.
Next Year Guidance
| Metric | FY2027 Guidance (JPY) | FY2026 Full-Year Actual (JPY) | YoY Change |
|---|---|---|---|
| Revenue | 3,700–3,900M | 3,133M | N/A |
| Operating Profit | 7.1–12.9% | 188M | N/A |
| Ordinary Income | 0–100M | 202M | N/A |
| Net Profit | 0–100M | 144M | N/A |